ARCH ZEPETO
INSTITUT PENDIDIKAN GURU KAMPUS PENDIDIKAN TEKNIK
1 view · Published November 1, 2026
About the Project
This study aims to evaluate the effectiveness of using the Zepeto application in the presentation of sculpture artworks among trainee teachers at Institut Pendidikan Guru Kampus Pendidikan Teknik (IPGKPT). Zepeto, a social virtual reality platform, allows users to create 3D avatars and immersive digital environments that can be creatively utilized in visual arts education. The study focuses on three main aspects: user acceptance, the effectiveness of visual communication, and the challenges faced by trainee teachers in using the application. A quantitative research design was employed through the distribution of questionnaires to a sample of Visual Arts Education trainee teachers. Data were analyzed to determine the level of effectiveness and the potential of integrating Zepeto as an alternative medium for sculpture presentation. The findings are expected to contribute to pedagogical innovation in art education, particularly in the use of creative immersive technologies that align with the needs of today’s digital generation.