Healthopoly: Misi Sihat
Sekolah Menengah Seri Setia
1 view · Published October 21, 2026
About the Project
Many school students experience emotional stress due to heavy academic pressure and everyday social challenges. Unfortunately, many students lack knowledge about general health and find it hard to identify or express their emotions clearly. When emotional pressure builds up without proper coping strategies, it can negatively affect students' overall well-being. To help solve this problem, Healthopoly was created as an interactive educational board game that combines the familiar concept of Monopoly with mental health education. The game helps students recognize their feelings, understand the importance of self-care, and learn practical ways to handle stress through simple activities. Designed for primary and secondary students, teachers, and school counselors, Healthopoly supports United Nations Sustainable Development Goal 3 for good health and well-being, as well as Goal 4 for quality education.
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